Species Battle and Tactics (SBT) Power system
What is SBT?
The SBT System governs the natural potential, learned abilities, and situational growth of every being in Neoabianka. It's not limited to warriors or monsters — artisans, scholars, farmers, and commonfolk are also affected, with their own skill paths and growth routes.
1. Power Rating — Universal Metric
A being's Power Rating still reflects total capability — but not all power is meant for fighting.
Power Rating
Skill Slots
Who Might Fall Here?
10>. 2
Beginners, children, peasants, or early learners
100> 3
Skilled workers, minor magic users, local hunters
1,000> 4
Elite craftsmen,X Rank guild adventurers
10,000+> 5
Master-level creators, elite rulers, legendary beings, Geniuses, Orators
Skills grow with experience, practice, and real-world use, not just combat. Every job matters in SBT.
2. Skill Types — Combat & Civilian
There are two major types of Skills:
Combat-Oriented Skills:
Fire manipulation, teleportation, defensive barriers, beast taming, etc.
Evolve by fighting, surviving, or overcoming stronger enemies.
Civil-Oriented Skills:
Heat Resistance > for blacksmiths
Soil Whispering >for farmers who deeply understand crops
Pattern Memory > for tailors and craftsmen
These can be passive, semi-conscious, or fully activated depending on how deeply the person has integrated the skill into their lifestyle.
3. Skill Evolution (All Skill Types)
All skills evolve through:
Use & mastery
Emotional/memorable moments
Exposure to rare materials or magical locations
Extreme stress or success
Example:
A blacksmith working for 30 years near magma vents might develop:
"Heat Resistance" > evolves into "Flame Nourishment" (he grows stronger the hotter it gets)
Or eventually even: "Anvil Ember Skin" (his hands radiate smithing heat)
4. Subconscious Skills
Some skills become so internalized they act subconsciously, such as:
Hunters gaining the ability "Trackless Gait" without realizing they've mastered silent movement
Gardeners instinctively casting "Leaf Sleep" to soothe plants
Even common people developing resistance to psychic manipulation through mental discipline or trauma
5. Hidden Trait Skills
Some skills lie dormant and only activate based on:
Trauma
Near-death moments
Magical catalyst exposure
Powerful relics or environmental trigger
These are called "Dormant Seeds", and they can change a person's entire skill path.
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Skill Slot Transfer — The Sacred Exchange
If an individual has no free skill slots, they can still gain a new skill — but only if it is willingly given by another.
The giver permanently loses that skill and frees up a slot, while the receiver gains the skill as if it were always their own, adapting it to their nature over time.
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Rules of the Transfer
1. Consent is mandatory — forced transfers are impossible.
2. Once given, the giver can never regain that same skill.
3. The receiver's slot must be full for the transfer to take place — it's seen as a desperate or meaningful act.
4. Skills given this way sometimes evolve uniquely in the receiver, especially if their personality or background alters its application.
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Cultural Weight
In some cultures, skill transfers are:
A final gift from mentors or dying parents.
A bond of love, friendship, or atonement.
Taboo, considered a loss of one's essence.
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Updated SBT System: Skill Slot Fading and Replacement
Skill Slot Limits:
Each creature or person in Neoabianka has a finite number of active skill slots based on their SBT Combat Ranking (e.g., Rank 10 = 2 skills, Rank 10,000 = 5 skills).
Skill Replacement (Fading Mechanism):
If a being wants to replace a learned skill with a new one (either voluntarily or after a transformative life event), they must forget the old skill. This process is known as Skill Fading, and it follows strict natural laws set by the SBT system:
Fading Requirements:
1. Skill must remain unused for an extended period.
2. The conditions that trigger or empower the skill must be avoided completely.
* E.g. A blacksmith with "Heat Resistance" must stop working near any source of heat.
3. Over time, the skill weakens, then vanishes from the active slot.
4. Once forgotten, the slot becomes vacant, allowing a new skill to take its place.
Risks of Fading:
Collateral Loss: Some skills are interconnected. Letting go of a primary skill (e.g. Heat Resistance) might destabilize related skills like "Metal Memory" or "Forging Focus."
Irreversibility:Once forgotten, the skill cannot be relearned in the same form unless it is willingly transferred back by another user.
Personal Toll: Emotional or identity-related skills can leave a lingering psychological or physical void when purged. A blacksmith who loses their "Forge Sense" may feel physically "numb" when around anvils or fire, even if it's safe.
Exceptions & Edge Cases:
Trauma/Enlightenment Override: In very rare cases, a deeply shocking event or spiritual awakening can instantly overwrite an existing skill — forcibly purging it and replacing it with a new one, often unknown to the user at first.
Skill Transference: A being may still give away a skill to another, bypassing the fading process, but the donor loses that skill permanently unless it is transferred back.
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The Species Battle and Tactics (SBT) System short history
— a core pillar of survival, growth, and identity in Neoabianka — was not born of evolution or science. It was designed.
1,689 years ago , the god Vaeroth, driven by boredom and curiosity, wove a system directly into the **cognitive essence** of all sentient life on Neoabianka. Every creature capable of thought, instinct, or skill — from the smallest imp to the greatest dragon — perceives their potential through this invisible, internal framework.
This system does not require technology, magic circles, or rites — it simply exists within the mind. As individuals live, train, suffer, or evolve, the SBT system quietly logs their progress, unlocking skill slots and measuring their power rating, a fluctuating reflection of their current state.
Though not one soul knows its true architect, some old religions whisper of a "Watcher of All Paths"— a god who laced fate into the minds of mortals, hoping to watch them rise, fall, love, betray, and overcome.
No civilization, no kingdom, not even the long-lived dragons, know that Vaeroth watches still — not from above, but from within the very laws of existence.
Despite being the architect of this system, even Vaeroth does not know the full extent of its evolution. As the world changes, and creatures experience things far beyond his imagination, skills have begun to emerge that not even a god could foresee.
Vaeroth merely observes now — a spectator of his own creation, intrigued by the sparks of originality that life in Neoabianka conjures. Some scholars and mystics believe that truly unique skills, unpredictable and unprecedented, are the first signs of a soul approaching godhood.