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Chapter 36 - Chapter36-Big Profits

[Name: Daniel]

[Talent: The Infinite One (SSS-Rank)]

[Level: 30]

[HP: 503,000]

[MP: 3,000]

[Attack Power: 30]

[Spell Power: 8,130]

[Tenacity: 30]

[Agility: 6,030]

[Talent Specialization: Infinite Skill Points, Infinite Plunder, Infinite Fusion, God Rank Skill Compendium, Infinite Barrage]

[Skills: God Rank Thunder Skill: Thunderfall Shield (4-star), Ode to Life (3-star), Godspeed Step (4-star); SSS-Rank Skills: Damage Conversion (2-star), Spring Rebirth (2-star); S-Rank Skills: Great Fireball, Forceful Convergence]

[Special Effect: Blood Moon's Blessing]

Even Daniel himself hadn't expected that, after slaying a World Rank boss, his Agility stat would skyrocket to become the second highest among all his attributes.

Though at first glance, this stat didn't seem particularly useful. It didn't boost HP, nor did it directly increase damage output.

But deep down, Daniel was well aware of something crucial—Agility was tied to a very important mechanic.

That's right—Evasion.

Even though the system panel didn't display a specific value for evasion rate, Daniel was confident: if he challenged the Stoneback Colossus again, even that boss's AOE skills would struggle to land a hit on him.

More importantly, with the Blood Moon's Blessing active, Daniel essentially no longer needed to worry about mana consumption.

In other words, he had become a high-speed artillery platform!

While his skills' raw damage hadn't changed much, the massive increase in Agility had significantly boosted his output efficiency.

After reviewing all the materials he had gathered, Daniel turned his attention toward his stack of skill books.

The moment his eyes landed on the 20+ skill books sitting in his inventory, he froze.

What the hell?

This haul was way too rich!

Killing just one World Rank boss had dropped this many skill books?

And to top it off, these weren't just junk books—they were sorted by rarity.

To Daniel's shock, there was even a brand-new S-Rank Skill Book among them!

[S-Rank Skill: Dance of Death]

[Effect: When receiving lethal damage, nullify the fatal hit and gain 3 seconds of invincibility. (Cooldown: 24 hours, Max Triggers: 2)]

"Holy crap?!"

This was practically a God Rank life-saving skill in disguise!

Eyes lighting up, Daniel didn't hesitate for a second. He immediately learned the skill and maxed it out using his infinite skill points.

Then came the upgrade:

[SSS-Rank Skill: Wind of Death]

[Effect 1: When receiving lethal damage, nullify the hit and gain 10 seconds of invincibility. (Max Triggers: 5)]

[Effect 2: While in the invincible state, automatically gain Super Armor status, making you immune to all control effects.]

But after reading the full description, Daniel's brows furrowed slightly.

Originally, with his Infinite Barrage specialization, he had assumed that he'd effectively become death-proof.

But now it seemed... reality wasn't so simple.

The Wind of Death still had restrictions.

The key line was: Max Triggers: 5.

But what did that actually mean?

Would the skill be permanently exhausted after five uses?

Or would it reset after a period of time?

He'd have to test that under controlled conditions.

That said, Daniel quickly realized he was getting a bit greedy.

After all, if Wind of Death truly allowed him to ignore death forever, then what was there to be afraid of anymore?

He could just stroll up to the strongest bosses in the world and trade blows until they dropped dead—no tactics, no dodging, just raw attrition.

Wouldn't that make him literally invincible?

Clearly, even an SSS-rank talent like The Infinite One couldn't break the rules of reality completely.

All Talents, no matter how powerful, were still bound by the limits of Supreme Might—the overarching force that governed everything.

With that sobering thought, Daniel actually felt a little better.

Still, being able to trigger five times meant he now had 50 seconds of uninterruptible uptime.

Fifty full seconds where nothing could stop him.

With his current damage output, each cast of Great Fireball dealt about 110,000 HP.

At a casting rate of two per second, that meant 220,000 HP per second.

Multiply that over 50 seconds? 11 million HP!

And that wasn't even factoring in the skill's special effect.

According to the system, Great Fireball had a 10% chance to deal bonus damage based on 10% of the target's max HP.

In 50 seconds, he could easily launch 100 fireballs.

That meant 10 of them would hit with the bonus damage effect—10% max HP each.

Even if none of the other 90 fireballs did any damage, those 10 alone could wipe out 55% of a boss's total HP!

And if the regular fireballs did land? The damage would be staggering.

"This skill's a keeper," Daniel muttered, feeling quite satisfied.

Then, he shifted his gaze back to the remaining skill books.

Despite the massive haul, he knew he needed to be selective.

Each class had a limit on how many skills they could equip—even someone with an SSS-rank talent like The Infinite One wasn't exempt.

So Daniel had to pick and choose carefully.

Among the A-Rank skill books, he found several that stood out:

[Berserk], [Cleanse], [Battle Cry], [Divine Spell]...

After leveling them up and fusing them using his Infinite Fusion ability, Daniel ended up with two more SSS-Rank Skills:

[SSS-Rank Skill: Bloodfury]

[Effect: Increases skill casting speed by 50%, movement speed by 50%, and critical hit rate of skills by 50%, lasting for 1 minute.]

[SSS-Rank Skill: Divine Cleanse]

[Effect: Ultimate cleansing. Every 3 seconds, passively remove one negative status from yourself. Can also be actively triggered up to 10 times.]

Though none of these were offensive skills, their effects were absurdly powerful.

Daniel's mindset was simple now: forget about flashy gimmicks or filler skills.

He only needed:

One AOE skill,One single-target nuke,And preferably, both should scale off Max HP or Current HP to ensure maximum output.

The rest? All-in on buff stacking.

Of course, there was a downside to this approach.

If he ran into a boss that was immune to specific elements, he might get stuck.

Which was why Daniel was still looking for a skill that dealt true damage—something that bypassed all resistances and immunities.

Unfortunately, no luck so far.

Still, even without it, Daniel's current combat power had already reached terrifying levels.

Especially now, with 50% skill critical rate from Bloodfury—

If he faced the Stoneback Colossus again, he wouldn't even need the full 50 seconds.

He could slay the boss during his invincibility window!

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