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Chapter 17 - Chapter 17: EAA’s Original Story

Laughter spilled like wine across the hall. Cutlery clinked against porcelain. Students from every corner of the kingdom and beyond—each bearing their own sigils, crests, and secrets—shared stories and dreams over the lights and warm hearths. Spells flickered in the air like fireflies, harmless spells traded between peers, showing off and bonding over sparks of arcane potential.

I can't help but get swept up in this world—it's so vivid, so alive. But no matter how deep I dive, I can't lose sight of my true purpose. The way the story has twisted from its original path is fascinating, yet unsettling. I need to find a way to set things right before the distortions grow beyond repair.

What makes it even harder are the three new teachers—characters who never existed in EAA. Three wild cards, their motives and influence completely unknown to me. How will they shape events? How will they alter the fates of the main cast?

But now is the time to act. I have to solidify the true course of EAA and ensure the story unfolds as it was meant to. At its core, EAA is a poorly made classic adventure-academic tale, following the main cast, Kael Veldt (The Protagonist), Princess Seraphyne Valmont (The First Heroine), Princess Lysandra Elenos (The Second Heroine) and Princess Leona Aurelthane (The Third Heroine) across ten defining Acts.

Act I: The Corrupted Professor. 

A certain someone on stage with Headmaster Orthellius will stab the entire academy in the back. Sent by the f̷̨̡̧̞͎̝̘̮͈̩̃͠i̴̡̳̩͇̞̼̟̺̲͍͆͊̐̒̏̿͠͝ͅň̶̖̘̹̤͕͂̓͊̽̅͝al̷̡̡̛̛̦̖͎̩̼͇̭̹̮̲̟̰̼͙̼͇͚͓̊͛̅̓̂͑̉̅́͒̀̾̏͌͐͊̎͊̋̍̾̑̕͘̚͠ boss in an attempt to sow the seeds of doubt inside the academy. The professor will set up a ploy during the field expedition into the Stormbreak Spiral, leaving the cast stranded in the iron helix.

Act II: The Drowning

A certain noble sitting amongst the House of Nereza will perish. His death leaves quakes in the political world and will begin the most unstable era of Elenos. Leading to multiple families doubting the entire Academy's safety as a whole.

Act III: The Settlement

In addition to the political backlash faced by the faculty of the Academy. Seraphyne Valmont will face her own rumors, dragging her reputation in mud. This sets in as a further decline in the political world but also as a way for the MC to develop his relationship with Seraphyne. A crucial first step to the princess.

Act IV: The Fractured Legacy

It's Lysandra's turn to have some issues. The Elenos family is revealed to have a dark pact with a spectral entity tied to the academy's founding and a certain b̶̡̘̗̥̘̦̃̎̂̇́͒́̿̚͠͝ö̸̯̯̦̦̩̥͈͇͉̝͉̼́̿s̸̡̡̖̼̟̪̣̪̹̖̹͑̊̓̈́̂̑͜͠s̴̢̖̞͍͔͎̘͈̤͈̯̄͋̈̀̄̅̃̄͝͠͝͝͝. She will struggle with loyalty to her lineage vs. doing what's right especially with the building political pressure. This serves as the character development arc for Kael and Lysandra and quite the plot reveal at that.

Act V: The Serpent's Feast

Leona Aurelthane's act does not come with a whisper, but with the screaming of cities. Her home kingdom, the unbreakable bastion, the realm that weathered a thousand storms—falls in a single night. Not to war. Not to plague. But to them. The "Them" being revealed to be the organization behind every plot point of the story. It is not the Act that develops the relationship between Kael and Leona. This is the Act that separates Leona from ALL, marking the turning point of the game.

 

Act VI: The God-King's Gambit

The World Trembles. "If Aurelthane could break, what hope remains?" Political unrest is at an all time high. Elenos's current monarch, the proclaimed "God-King" declares war on the entire Aurelthane Kingdom and the cult who occupy the ashes. He too will fall. Shielding Lysandra from a fatal spell. Kael will have to choose between supporting the forces of Elenos or chasing Leona, who flees toward her home kingdom.

Act VII: The Breaking of the World

Cataclysm. Simple. Mountains crumble and tectonic plates shift. Under Elenos sits a Titan akin to Atlas. He who holds the weight of the world. The source of its awakening? Every death in Acts I-VI feeds the Titan. Even Kael's victories were manipulated, all predestined by that cult. The Headmaster reveals his final role, the martyr to end all martyrs, safely evacuating the academy and stays back as a final stand against the Titan. When returning, Kael finds the dear headmaster, his corpse bloodied and mangled. But a smile on his face as he lays on the collapsed titan.

Act VIII: The Finale. The First Mage

And without time to rest. The cult will begin their conquest of the world. Their leader. The W̴̜͚̘͎̤̣͂̈́͌̕ę̵̮̫̕à̴̡͕͕̯̪̙̩͙̮̦̹͝v̵̡̨͓̬̮̤͕̗̙̮͎͒e̶̩͖͇̍̽͒͐̿̒̍͠͠r̵̢̧͙̻̯̘͇͈̪̦̺̻͇̣̹̼̿ͅ ̸̢̤̻̝͓̥͙̩̖̐̽̄̔͘͜͜o̸̯̬̻̙̞̘̦̫͉̘̼̬̯̩͙̣͌̄͊̃͗͋͛͗̋̊̈́̒̕f̸̢̢̨̧̳̲̹͖̯̱͇̹̱͍̖̮͈̈ ̸͚̩̬̭̲̮̝̤̜͍͕͈̼̣͐͊̑͘͝L̸̢̠̬̝̞͇̟͈͙̙̜̦̀̊̈́͌̍è̷̡̢̡̱͈͕̩̖̬́͐́̓̿̈́͌̂̂̉͐͛̚̚͝ͅͅt̶̡̛͍̙̜̰͈̙̘͚̮̳̬͔̻̫̮̓͐̓̑̈̀͌͊̒h̴͔̣͋̊͑͊̆̏̿͐͐̈́̑͂̕a̷̧̹͓̦͔͚̱̗͇͓̙̜͚̭͇̿͑̑͊̽͋̒́̏̀̇̉͌̾͜͝r̶̨̡̢̝̲̱͔̬̬̭͙̩̉̇͂̽̾͑͒̋̇̕͜ͅg̵̡̫̩̻̼͔̯̞̤̞̤̜͕̤͓͛͒́̉̎̔̀̈́̀̃͌͋̀̄́i̸͇̻̼̪̪̠͓͔̞͋̋̾̅̿͊͐̐̔̇͆̇̄̿̏͛c̶̛̙̪̩͕̗̹̓̋̋̏̑̀̏̋̔̍͌̉̽̓̈́̚ ̵̺̋̅̀̈́̃̈͝L̴̘̯̪͈̟͉̹̘̯̈́͐̽̈́͐̎͗̊́͛̈́̔̋͠į̴̥̮̖̬̙̱̫͓͎͕̅̊͋́͐̃͛̚͝͝g̴̢̧̫̮͈̠̟̯̙̣̟͈͚͐̀̑̍̓̑̈́̇̿̅̓̈́͛̅͜͝͠h̶̢̳̳̰͎͇̤̓̓̏̏͂͌̅́̆̉̈́̍̄ͅt̷̨̢͔̯̜͍͎̳͔̤̪̂ͅ seeks to become magic itself. It is the culmination of the past acts' conflicts, the every detail of the lore. All leading up to this moment. The battle for the world. Students fall, citizens cease. The victor of the story is determined by the relationship of Kael and the Heroine.

Act IX: The Battle for the World

A World or a Tomb. No fanfare. No grand proclamation. Just the quiet after the storm. If Kael won, dawn breaks over a scarred but breathing world—its magic thinned, its people haunted, but alive. The academy's bells toll for the lost. The heroines clasp hands, their bond the first thread of a new era.

If Kael lost, the screen fades to black. No credits roll. Only a final, fading echo of 'his' laugh—and then, nothing. Ever again."

Act X: The End and The Beginning

"The Sovereign's Dawn". The world is not saved—it is remade.

Kael stands at the heart of the storm's silence. He does not claim the throne; the throne is forged from the wreckage of the old world's sins. The cult lies broken, their grand design undone—but their legacy is a continent in ruins, its people scattered like ashes.

Yet from the ashes, the work begins. And Kael? He rules, but not as a tyrant or a king. As the first thread in a tapestry still being woven with the heroines being the linen. The sovereign of a world that must learn to stand once again.

But as always—fucking hell—my real problem isn't the magic, the politics, or even the fact that I've been dumped into this world like some bum. No. It's the goddamn words I keep hearing uttered by these fools.

"Cultivator."

"Sect."

They slither into conversations like they belong here, casual as you please, as if everyone should just accept that somewhere beyond the borders of Valmont, Elenos, and Aurelthane, there's an entire kingdom—maybe multiple—where people treat ascending to godhood like it's a fucking career path.

Because that's what this means.

Cultivation.

A practice ripped straight out of ancient Taoist texts, where self-proclaimed "immortals" spend centuries sitting on mountaintops, hoarding Qi like misers with gold, grinding their way toward enlightenment like it's some kind of spiritual grindset. Breakthroughs. Tribulations. Core formations. All that pretentious, esoteric bullshit.

And now?

It's here.

Which means one of two things:

Somewhere out there, beyond the mapped world, there's a land of sword-flying, pill-refining, demon-slaying cultivators who've been ignoring the "lesser" kingdoms like we're backwater peasants.

Worse—they haven't been ignoring us at all.

And if sects are real, then so are their wars. Their ancient feuds. Their hunger for resources. And their rivalry that all the more grows.

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